Welcome to Pixel Prototype!
I'm an indie game developer with a passion for everything related to games and game development.
Currently focusing on developing games for desktop and mobile platforms.

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info@pixelprototype.com
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September 1, 2016

Pixel Shopkeeper is on Steam Greenlight

title

Pixel Shopkeeper is Pixel Prototype’s first game up for Greenlight. It is currently in development and the first part is planned to be released before the year’s end, if not much sooner.

If you’re interested in the game, please vote to help out! Thanks!


Steam Game Page Link

Battle Shop

 
Pixel Shopkeeper – More Info


February 19, 2016

Experimental Side Project

Using Twitch.tv under Twitch Plays, Pixel Prototype came up with an experimental live streaming game.

Screenshot 2016-02-18 19.29.36

The game is a simple Rock-Paper-Scissor type game with the following commands you can type in the chatroom:
!attack (attack beats magic)
!magic (magic beats parry)
!parry (parry beats attack)
!stats
!attackLevelUp
!magicLevelUp
!parryLevelUp

Leveling up each command makes it stronger and eventually if you’ve leveled it enough, a change in your armor/weapons.

(more…)


June 10, 2015

Pixel Poker Battle Released on iOS

iOS App Store – Click Here

View Pixel Poker Battle’s Press Page | View Company Press Page


May 31, 2015

Pixel Poker Battle Released on Android

Google Play Store – Click Here

View Pixel Poker Battle’s Press Page | View Company Press Page


April 17, 2015

Updated Map, Skills System, and Randomly Generated Weapons

Map Update

The map for arcade mode has been updated to be more list-like. Since the path to the end was linear, it did not make too much sense the way the old map worked (still implemented in Endless). There might be a bit of a disconnect with the shop button, but I feel like it’s clear enough for people to notice? Hopefully the bright neon green SHOP sign helps, lol.
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